# Your Space of Individual

The form of the Space of Individual is specified by the character at the time of creation, provided that it conforms to common sense and the geographical and physical characteristics of the planet. The character can specify either an artificial or natural environment. It can take any form, including a basement, an indoor garden, a natural meadow, etc. If you specify an outdoor natural environment, he can simulate the sky and distant landscapes and create natural phenomena that match reality.

Within your Space of Individual, you can build any facility that meets the technical standards of Earth and apply equipment in it that matches the current state of the planet. For example, you can build a shooting range in which you can take any guns and weapons that exist or have existed on Earth, and use mobile target control systems, electronic scoring systems, flying saucer launchers, etc. that exist on Earth. You can also build fancy karaoke halls and video game rooms. You can build workshops or studios, but if you need to create props and weapons that require points, or use the assembly line to create items in bulk, you will need to exchange equipment and controls. You cannot bring items or props that have a value of more than 1 point from your Space of Individual into the main space or film world, except for items that you have redeemed for points or items made from materials that you have redeemed for points. They will disappear when you leave the house. (Normally, normal clothing, food, backpacks, suitcases, etc. can be taken out, but designer clothing that may require bonus points, expensive food, bulletproof alloy cases, etc. cannot, so please consult with your ST as to whether a particular item can be taken out.)

You can also build natural environments that match the natural conditions of Earth's reality. Unless you specifically specify otherwise, the outdoor environment you construct has a sky of 1km (but it looks like it is no different from the real sky and also shows lightning, rain, snow, and rainbows, and you can even use the ability to affect the weather or special skills to affect the natural environment in your Space of Individual). In this natural environment, the player will automatically create a reasonable biome. But unless you specify it, there will be no animals larger than one (if you simply ask for "a meadow with a river", there will be grasshoppers, voles and small snakes in the grass, birds flying in the sky, and small fish and shrimps in the river. (But you will only see these two animals if you specify "I want to see prancing horses and cheetahs"). You can specify in your Space of Individual that any animal, plant, mineral, or other visible creature that exists or has existed on Earth and has no supernatural characteristics, but which may not survive if the environment is not reasonable. For example, you could designate a South China tiger in a tropical rainforest, but it could die quickly of disease because it is not adapted to its environment. Similarly, if you created a dinosaur in your Space of Individual, it would probably starve to death very quickly because you would not be able to create a natural environment suitable for its survival, equivalent to that of the Jurassic period on Earth.

Plants and animals from the natural environment cannot be brought into the main space or the film world, even if they become corpses.

If you build an enclosed Space of Individual such as a cavern or an interior, the edges are made of materials that you specify and that make sense. If you build an outdoor space, the edges are made up of a distorted spatial interface of nothingness, and when you try to cross the edge, you will pass through the closed distorted interface of space and return to where you were. In either case, the edge of the Space of Individual is essentially the edge of the space itself, and therefore cannot be destroyed or traversed by any means.

Food and water and simple household items can be created at will by the owner or by a humanoid creature he has created and will be presented by opening the appropriate pantry or cupboard, and the owner can also change the invitee's access to the items.

Food and drink are based on what exists on Earth, but not necessarily in the usual sense. Generally speaking, anything that can be digested and provided with nutrients by the human body and can be processed without poisoning can be offered as food by the host gods (e.g. the rectum of a spider, ant, or bat). Unless specifically requested, food and drink are always the freshest available, and the character can even obtain "fresh meat cut from the leg of a live cow" (but he cannot obtain a living thing in this way). However, they are still regarded as preserved items when it comes to meeting special physical, skill, and energy needs. For example, a Blood can take human blood from the kitchen pantry, which tastes and feels as pleasurable to eat as fresh blood drawn from a living person, but is still considered bagged blood to replenish blood energy and trigger blood addiction. Characters can also obtain finished food and drink. However, luxury items (such as "brandy purchased and buried by Napoleon himself before the Battle of Waterloo and intended for celebration") need to be exchanged.

Household items containing small or trace amounts of scientific and technical content, such as clothing, tables, chairs, soap, candles, etc., could also be obtained in this way. Luxury items produced on modern industrial lines can be obtained directly (such as designer clothes), while those obtained by ancient or manual processes need to be redeemed (such as a bespoke garment with top quality materials and world-class master craftsmanship). A newly acquired item is always new, well-made, and clean, but it will normally be used up, dirty, or worn out.

An electronic or technological device in the home can be created and placed as often as it makes sense in common sense and physical sense. It always ensures a sufficient supply of energy. However, unlike water and daily necessities, electronic or technological objects cannot be taken out of the home unless they have been exchanged.<br>

Money (including gold) from any era and any country, as well as all kinds of drugs and contraband, can also be generated in the apartment, but they cannot be taken out of the apartment.

Any cultural product containing information, be it a book, film, or video game, can be generated but cannot be taken out of the apartment either.&#x20;


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